Kald'r
Neutral
0.45 / 0.3
44 - 54
0.01 / 0.75
4.8
1.7
295
1250
600
1800 / 1400
Cold Feet
Hotkey: CTargeting Type: Unit/Hero
Type: Active
The Apparition curses his foes with The Frozen Mark which
will freeze enemies to the ground. Unless target enemy moves
at least 740 away from the mark within 4 seconds he is frozen still.
Note:
- Effect ends when the unit dies, the distance is over 765 or
it no longer has the aura placed buff. - Deals 37.5/50/62.5/75 magic damage at 0.8, 1.6, 2.5, 3.4 seconds.
- Effect ends when the unit dies, the distance is over 765 or it no longer
has the aura placed buff.
Ice Vortex
Hotkey: ETargeting Type: Point
Type: Active
Gathers ancient frost energy into one area to create a small,
immobile ice vortex at a location. Whenever enemies are near it,
their movement speed and magical resistance are reduced.
Note:
- Does not affect Forged Spirit, Familiar, Stone Form.
- Does not affect magic immune units.
- New units are checked for every 0.1 seconds.
Chilling Touch
Hotkey: GTargeting Type: Area
Type: Active
Releases a gust of cold wind at a target area, enchanting allied heroes
with bonus magical damage on their attacks. Lasts for a limited number
of attacks up to a maximum of 40 seconds. While the enchanted heroes
have this chilling touch, their attack speed is reduced by 15%.
Note:
- Extra damage is it's own instance of damage as opposed
to added to the attack. - If an attack is interrupted before dealing damage the count
of attacks is not lowered.
Ice Blast
(Special Skill)
Hotkey: TTargeting Type: Point
Type: Active
Ancient Apparition projects his presence out to make way for a powerful ripple
of hailstone and dark magic. Once cast, it can release the spell to strike targets
within the area of where his presence was upon release. It will deal damage to
enemy units and apply a frostbite curse on them where their health regeneration
will be frozen and will shatter if they fall close enough to death. This spell has
global range depending on how long you wait for the projections to move. Frostbitten
units will take minor damage over time.
Note:
- Damage Type: Magic
- The frozen buff can be purged, and the shatter damage will not kill you
if you are affected by Shallow Grave. - HP freeze prevents most kinds of healing including those from skills or items.
- Fatal damage is 100000000 physical and clears all debuffs prior damaging.
- The instant kill does not work on Illusions or Meepo clones.
- When a hero dies under the threshold the kill is granted to Kaldr.
- First projectile has a 1500 movespeed, stops when the caster dies or
casts the second part of the skill. - First projectile clears fog in a 500 radius circle at it's end.
- The area of effect for the damage is 225+50*TimeTraveled capped at 1000,
The area of effect for HP freeze is 275 along the path of the second projectile
and upon the final strike area.