Jin'zakk
Neutral
0.5 / 0.54
48 - 52
0.3 / 0.7
3.1
1.7
290
900
375
1800 / 800
Sticky Napalm
Hotkey: CTargeting Type: Area
Type: Active
Targets an area and drenches it in very sticky oil. Amplifies
any fire damage and slows the movement speed and turn rate
of units in that area. Extra casts of this on the same targets
stack up to 10 times.
Note:
- Damage Type: Magic
- All damage from Batrider's attacks, items and skills is amplified,
except for damage from Radiance. - Reduces turn speed by 70%.
Flamebreak
Hotkey: RTargeting Type: Point
Type: Active
Hurls a highly explosive cocktail of dangerous chemicals at
the target position. Upon impacting with an enemy the missile
explodes, dealing damage and knocking all nearby foes away
from the impact. Any unit who has been Napalmed will take
additional damage from the blast.
Note:
- Damage Type: Magic
- If a target gets directly hit, it will be stunned for 0.5 seconds.
Firefly
Hotkey: ETargeting Type: Instant
Type: Active
Flies high leaving a burning trail behind. Enemies who dare
dare follow will get burned by the fiery napalm. Nothing can take
the skies from him. Lasts 15 seconds.
Note:
- Damage Type: Magic
- Will destroy trees when flying above them.
- If duration ends when above impassable terrain,
the Batrider can get stuck. - During this the Batrider can fly above units,
trees and impassable terrain.
Flaming Lasso
(Special Skill)
Hotkey: FTargeting Type: Unit/Hero
Type: Active
Snags a target with a constricting lasso, allowing the Batrider
to drag them behind him as he moves. Does not drag units onto
impassable terrain. Teleporting or blinking will break the lasso.
Note:
- Killing the Batrider or the target will break the lasso before
its expiration. - If the distance between the Batrider and the target is more than
400 the lasso breaks. - Disable works on magic immune units.