Rattletrap
Neutral
0.33 / 0.64
55 - 57
0.3 / 0.51
1.82
1.7
310
Instant
125 (melee)
1800 / 800
Battery Assault
Hotkey: ETargeting Type: Instant
Type: Active
Discharges high-powered shrapnel from openings in
Rattletrap's clockwork upon a random nearby target dealing
minor magical damage and ministun every 0.75 seconds.
Lasts 10 seconds.
Note:
- Damage Type: Magical
- Remains active even if Rattletrap is disabled.
Power Cogs
Hotkey: CTargeting Type: Instant
Type: Active
The Clockwerk Goblin ejects pieces of inner core to form a circular
barrier around himself, trapping nearby units with him. These cogs
require 3 attacks from an enemy to be destroyed before their
expiration time. If an enemy unit with mana goes near an element from
the outside it gets shocked for some HP and mana and is knocked back.
An element powers down if it shocks a unit.
Note:
- Damage Type: Magical
- Cogs can shock magic immune and invisible units.
Rocket Flare
Hotkey: RTargeting Type: Area
Type: Active
Fires a fast moving missile at a target area on the map,
revealing the targeted area. Upon impact it damages enemy units
at a 600 AoE explosion.
Note:
- Damage Type: Magical
- Does not kill enemy animal couriers.
- Will stop neutral creeps from spawning near the
revealed area.
Hookshot
(Special Skill)
Hotkey: TTargeting Type: Point
Type: Active
Fires a grappling, piston-like attachment at a unit or location.
It will latch on the first, non-neutral enemy target it encounters,
pulling you to it. Any enemies whom you collide with while
being reeled toward the target will take damage and will be stunned.
Note:
- Damage Type: Magical
- Improved version can latch onto allies. The allied unit will
not get disabled or damaged, and enemy units will still get
damaged and disabled. - The affected enemy will be paused until the hook retreats.
- Can be improved by Aghanim's Scepter.