Puck
Sentinel
0.5 / 0.8
38 - 49
0.1 / 0.51
2.1
1.7
295
900
550
1800 / 1200
Illusory Orb
Targeting Type: Instant
Type: Active
Sends a magic orb flying down a straight path damaging
everything in its way. At any time during the life of the orb the
Faerie Dragon may teleport up to it, taking its place.
Note:
- Damage Type: Magic
- Even though it is castable at 3000 range,
it will only travel at most 1800. - The Illusory Orb grants flying vision to the area
around it while it travels.
- Unlike the Blink ability, Ethereal Jaunting to an
Illusory Orb cannot dodge projectiles. - This ability is automatically gained when the first
level of Illusory Orb is learned.
Waning Rift
Targeting Type: Instant
Type: Active
Releases Puck's mystical faerie dust around him
dealing damage and silencing enemies.
Note:
- Damage Type: Magic
Phase Shift
Targeting Type: n/a
Type: Active
Shifts the Faerie Dragon out of existence for a brief period,
temporarily avoiding any further damage.
Note:
- Puck retains his collision size while phaseshifted.
- Phase Shift will not tirgger from damages that comes after a
disable or stun. - Puck can avoid most damage from spells or attacks when this
ability is on autocast, but if he is disabled this ability won't work.
Dream Coil
(Special Skill)
Targeting Type: Area/Hero Only
Type: Active
Puck's powerful imagination engulfs an area, creating coils
of volatile magic that damages and stuns enemy unit as it
latches on to them. Stretching the coils beyond 600 range
causes it to snap and deal additional damage and stun time.
Note:
- Damage Type: Magic
- Each coil lasts a maximum time of 5 seconds before it disappears.
- The initial stun and damage can be blocked by Linken's Sphere,
but the target will still be affected by the coils themselves. - Can be upgraded with Aghanim's Scepter