Dota Heroes Informations

Dota ALL-Star

Thursday, March 18, 2010

Priestess of the Moon Statistics
Mirana Nightshade




Sentinel
0.3 / 0.7
38 - 49
0.5 / 0.83
1.9
1.7
300
900
600
1800 / 1200


Starfall

Hotkey: T
Targeting Type: Instant
Type: Active


Calls down a wave of meteors to damage each
nearby enemy. One random enemy unit within 200
aoe will get hit again for half the damage.

Note:
  • Damage Type: Magic
  • This skill is not blocked by Linken's Sphere.
  • One random enemy unit in a 200 AoE around her
    has a chance to get hit again by Starfall and take half
    of the said damage.

Elune's Arrow


Hotkey: R
Targeting Type: Point
Type: Active


Fires an arrow to a location with deadly precision,
dealing large damage and stunning the first unit it strikes.
Stun duration increases based on how far the target is,
ranging from 0.5 to 5 seconds. Has 3000 range.

Note:
  • Damage Type: Magic
  • Invisible units will not be stunned, but will still take damage.
  • The stun duration is determined by the distance between where
    Mirana fired the arrow and where the arrow hits its target.
  • For every 150 distance the arrow travels, the stun duration upon
    impact increases by 0.5 seconds. For example, an arrow that travels
    for 300 range stuns for 1 second, and an arrow that travels at least
    1500 range stuns for 5 seconds (which is the maximum stun duration).


Leap

Hotkey: E
Targeting Type: Instant
Type: Active


Mirana's wild Frostsaber leaps forward into battle,
empowering allies with a ferocious roar upon landing.
Speed bonus lasts 10 seconds.

Note:
  • Leap uses a 0.01 second Wind Walk to dodge any projectiles
    currently in route to Mirana, so if the enemy has true sight
    of Mirana she won't be able to dodge projectiles using Leap.

Moonlight Shadow
(Special Skill)

Hotkey: W
Targeting Type: Instant
Type: Active


Turns Nightshade and all allied heroes invisible.
If Invisibility is broken, it gets restored after the fade
time during the shadow duration.

Note:
  • Magic immune allies will be affected.
  • Units affected will not auto attack enemies.