Mirana Nightshade
Sentinel
0.3 / 0.7
38 - 49
0.5 / 0.83
1.9
1.7
300
900
600
1800 / 1200
Starfall
Hotkey: TTargeting Type: Instant
Type: Active
Calls down a wave of meteors to damage each
nearby enemy. One random enemy unit within 200
aoe will get hit again for half the damage.
Note:
- Damage Type: Magic
- This skill is not blocked by Linken's Sphere.
- One random enemy unit in a 200 AoE around her
has a chance to get hit again by Starfall and take half
of the said damage.
Elune's Arrow
Hotkey: RTargeting Type: Point
Type: Active
Fires an arrow to a location with deadly precision,
dealing large damage and stunning the first unit it strikes.
Stun duration increases based on how far the target is,
ranging from 0.5 to 5 seconds. Has 3000 range.
Note:
- Damage Type: Magic
- Invisible units will not be stunned, but will still take damage.
- The stun duration is determined by the distance between where
Mirana fired the arrow and where the arrow hits its target. - For every 150 distance the arrow travels, the stun duration upon
impact increases by 0.5 seconds. For example, an arrow that travels
for 300 range stuns for 1 second, and an arrow that travels at least
1500 range stuns for 5 seconds (which is the maximum stun duration).
Leap
Hotkey: ETargeting Type: Instant
Type: Active
Mirana's wild Frostsaber leaps forward into battle,
empowering allies with a ferocious roar upon landing.
Speed bonus lasts 10 seconds.
Note:
- Leap uses a 0.01 second Wind Walk to dodge any projectiles
currently in route to Mirana, so if the enemy has true sight
of Mirana she won't be able to dodge projectiles using Leap.
Moonlight Shadow
(Special Skill)
Hotkey: WTargeting Type: Instant
Type: Active
Turns Nightshade and all allied heroes invisible.
If Invisibility is broken, it gets restored after the fade
time during the shadow duration.
Note:
- Magic immune allies will be affected.
- Units affected will not auto attack enemies.