Tiny
Sentinel
0.49 / 1
61 - 67
0.001 / 0
0.3
1.7
285
Instant
128 (melee)
1800 / 800
Avalanche
Hotkey: VTargeting Type: Area
Type: Active
Bombards an area with rocks,
stunning and damaging enemy land units.
Skill Level :
- 100 Damage and 2 seconds Stun
- 180 Damage and 2 seconds Stun
- 260 Damage and 2 seconds Stun
- 300 Damage and 2 seconds Stun
Area of Effect : 200
Mana Cost : 120
Cooldown : 20 seconds
Note:
- Damage Type: Magical
Toss
Hotkey: TTargeting Type: Unit
Type: Active
Tiny grabs the nearest unit, friend or foe, and launches it
at a location. Upon landing, the unit deals damage in an area.
It also receives an extra 20% of the area damage itself, or
more as your size increases.
Skill Level :
- 75 Damage/ 500 Cast Range
- 150 Damage/ 700 Cast Range
- 225 Damage/ 900 Cast Range
- 300 Damage/ 1100 Cast Range
Area of Effect : 300/275
Mana Cost : 120
Cooldown : 10 seconds
Note:
- Cannot toss Dragon Knight in Elder Form.
- If a unit is hit by Avalanche and then Tossed, they can
be hit a second time by Avalanche if they land back in its
AoE before it ends. - Tossed allies take 20% of the Toss damage,
but are not hit by the area damage.
Craggy Exterior
Hotkey: CTargeting Type: n/a
Type: Passive
Tiny's body is made of solid granite, causing great pain to those who
attack it. Whenever a unit within 300 range attacks Tiny, there is a
chance that they will be stunned for 1.2 seconds.
Skill Level :
- 2 Armor, 6% Chance for 25 stun Damage/ 1.2 seconds Stun
- 3 Armor, 12% Chance for 25 stun Damage/ 1.2 seconds Stun
- 4 Armor, 18% Chance for 25 stun Damage/ 1.2 seconds Stun
- 5 Armor, 22% Chance for 25 stun Damage/ 1.2 seconds Stun
Note:
- Damage Type: Magical
- Works on melee and ranged units within 300 range of Tiny.
- The stun and damage occur at the beginning of the attack.
Grow!
Hotkey: WTargeting Type: n/a
Type: Passive
Greatly increases Tiny's power and size,
but does so at the cost of his attack speed. Increases
Toss's damage, and slightly improves Tiny's movement speed.
Skill Level :
- 40 bonus Damage, 20% reduced attack speed. Increases the damage
taken by the tossed unit to 35%. - 80 bonus Damage, 35% reduced attack speed. Increases the damage
taken by the tossed unit to 50%. - 120 bonus Damage, 50% reduced attack speed. Increases the damage
taken by the tossed unit to 65%.
Note:
- Does not increase the damage from Toss on allies.
- Each level increases Tiny's movement speed by 10.