Jah'rakal
Sentinel
0.3 / 0.3
38 - 56
0.51 / 0.3
2
1.7
300
1200
500
1800 / 800
Berserker Rage
Hotkey: GTargeting Type: Instant
Type: Toggle
Jah'rakal goes berserk, using his throwing axes as
melee weapons. He gains bonus damage, movement speed,
attack speed, hit points, armor, and the Bash ability,
but can only attack at melee range.
Note:
- When Jah'rakal goes into melee mode he gets the following
bonuses: +20 Movement Speed (+30 at level 4 of the skill),
+15 damage, reduces his base attack time to 1.55, the Bash
ability and 100 extra HP.
Gives a chance that an attack will do bonus
damage and stun an opponent for 2 seconds.- Note:
- Damage Type: Magic
- Jah'rakal only gets this skill when he is in melee form.
- The stun goes through magic immunity.
- Does not stack with Cranium Basher.
Blind
Hotkey: DTargeting Type: Unit/Hero
Type: Active
A searing light blinds the vision of a target
enemy unit, making it miss on some attacks.
Fervor
Hotkey: FTargeting Type: n/a
Type: Passive
When Jah'rakal engages an opponent, his animalistic
nature grants him even greater proficiency in single combat.
With each continuous blow on the same target, Jah'rakal
gains understanding of the prey's defenses, and guides
each strike with greater ease than the last.
Note:
- Maximum of 100% increased attack speed.
- If Jah'rakal changes targets, his rage counter
drops to half of where it was.
Battle Trance
(Special Skill)
Hotkey: RTargeting Type: Instant/Allies
Type: Active
Jah'rakal unconsciously uses dormant magic to
awaken the savagery of every warrior on the battlefield.
Greatly increases attack speed for a short duration,
and lasts an additional 3 seconds on Jah'rakal.
Note:
- Only works on allied hero units.
- Does not affect illusions.