Jakiro
Neutral
0.4 / 0.5
42 - 54
0.65 / 0.3
0.4
1.7
290
1100
400
1800 / 800
Dual Breath
Hotkey: DTargeting Type: Point
Type: Active
Jakiro's twin heads let loose an icy blast followed closely
by a wave of fire, each dealing initial damage. Enemy
units are both slowed and dealt fire damage per second
for 4 seconds.
Note:
- Damage Type: Magic
- Dual Breath has a 200 starting AoE and 250 final AoE.
- The slow lasts for 4 seconds and it slows for 30% movespeed
and 20% IAS. - Has a 0.4 second interval between each breath.
Ice Path
Targeting Type: Point
Type: Active
Creates a path of ice in front of Jakiro. After 0.5 second,
the path explodes and freezes nearby enemy units. Has
1100 range.
Note:
- It takes 0.5 seconds for the path to reach its full extent.
- Frozen units by Ice Path are completly disabled, same
properties as Stun.
Liquid Fire
Targeting Type: n/a
Type: Passive
Straight from the belly of the beast, Jakiro slowly
harnesses Liquid Fire when he attacks to burn his victims
(175 AoE), and slow their attacks.
Note:
- Damage Type: Magic
- This ability works on units and buildings.
- If used on an enemy tower, it will slow the tower's attacks.
Macropyre
(Special Skill)
Targeting Type: Point
Type: Active
Jakiro unleashes a line of pulsing flame strikes in front
of him. Each flame strike deals damage per second for
5 seconds, and has a 200 AOE radius. Distance increases
per level.
Note:
- Damage Type: Magic
- Macropyre has a 0.1 second interval between
each Flame Strike. - Macropyre destroys all trees in the path of fire.
- Can be improved by Aghanim's Scepter