Darkterror
Neutral
0.5 / 0.56
58 - 64
0.35 / 0.51
4
1.7
300
Instant
128 (melee)
1800 / 800
Time Walk
Hotkey: WTargeting Type: Point
Type: Active
Quickly moves to a target location and slows
the movement and attack of all units at the end
of its path for 3 seconds.
Skill Level :
- Invulnerable travel and 25% Slow.
- Invulnerable travel and 30% Slow.
- Invulnerable travel and 35% Slow.
- Invulnerable travel and 40% Slow.
Area of Effect : 300
Mana Cost : 120
Cooldown : 19/17/15/13
Note:
- Faceless Void is invulnerable while moving using
Time Walk. - Faceless Void will lose his queued commands when
he uses this skill.
Backtrack
Hotkey: RTargeting Type: n/a
Type: Passive
Whenever damage is received, Faceless Void moves
a moment back in time to try to dodge that damage.
Can backtrack both physical and magical attacks.
Skill Level :
- 10% Chance to dodge Damage.
- 15% Chance to dodge Damage.
- 20% Chance to dodge Damage.
- 25% Chance to dodge Damage.
Note:
- Stacks with evasion.
Time Lock
Hotkey: ETargeting Type: n/a
Type: Passive
Gives a chance that an attack will do bonus
damage and lock a unit in time.
Skill Level :
- 10% Chance, 40 bonus Damage.
1 second on Heroes (2 seconds on creeps) - 15% Chance, 50 bonus Damage.
1 second on Heroes (2 seconds on creeps) - 20% Chance, 60 bonus Damage.
1 second on Heroes (2 seconds on creeps) - 25% Chance, 70 bonus Damage.
1 second on Heroes (2 seconds on creeps)
Note:
- Damage Type: Magic
- Stun works on magic immune units.
- Does not stack with Cranium Basher.
Chronosphere
(Special Skill)
Hotkey: CTargeting Type: Area
Type: Active
Faceless Void creates a rip in spacetime causing all units
in that area to become trapped for its duration. Faceless
Void has a mysterious connection with spacetime that
causes him to be unaffected by the sphere. Casting range
increases per level.
Skill Level :
- Pauses all units in 3 seconds.
- Pauses all units in 4 seconds.
- Pauses all units in 5 seconds.
Area of Effect : 425
Mana Cost : 150/175/200
Cooldown : 120/110/100
Note:
- Stops both units and buildings, friend or foe.
- Couriers are unnaffected.
- Does not affect units owned by the Faceless Void
(Illusions, Summons). - Can be improved by Aghanim's Scepter