Crixalis
Neutral
0.53 / 0.47
43 - 59
0 / 0.51
0.7
1.7
300
Instant
128 (melee)
1800 / 800
Burrowstrike
Hotkey: ETargeting Type: Point
Type: Active
The Sand King burrows into the ground and tunnels
forward, impaling everything above him, then resurfaces.
Note:
- Damage Type: Magical
- Hit units will fly for 0.52 seconds before the real
stun is applied.
Sand Storm
Hotkey: RTargeting Type: Instant
Type: Active
Sand King creates a fearsome Sand Storm. The storm
blinds his enemies and he becomes invisible to them.
The storm also causes his opponents to take damage.
Note:
- Damage Type: Magical
- If the Sand King is magic immune at the moment
of casting Sand Storm, it will not become invisible. - Sand Storm is considered a channeling spell.
Caustic Finale
Hotkey: LTargeting Type: n/a
Type: Passive
Each of the Sand King's attacks injects a deadly
venom that causes the target to explode violently on
death, dealing damage in an area.
Note:
- Damage Type: Magical
- Does not work on denies
(the buff is not placed on allied units). - Exploding units leave no corpse.
- Caustic Finale is an Orb Effect.
- Caustic Finale places a buff on the attacked unit
that lasts 0.25 seconds. If a unit dies with the buff on it,
it will still explode, regardless if Sand King delivered
the killing blow or not.
Epicenter
(Special Skill)
Hotkey: CTargeting Type: Instant
Type: Active
Sends a disturbance into the earth, causing it to shudder
violently. All caught within range will take damage
andbecome slowed. The closer to the epicenter, the
more damage taken.
Note:
- Damage Type: Magical
- The AoE of the pulses is 300 / 350 / 400
/ 450 / 500 / 550 / 600 / 675 / 700 / 725 /
(800*). - Sand King channels for 2 seconds before activating
this skill. Stopping the channeling will waste the
cooldown and mana required for the skill. - The pulses are centered on the Sand King's current
location, not where he first casted the spell. - Can be improved by Aghanim's Scepter.