Nevermore
Scourge
0.5 / 0.54
35 - 41
0.67 / 0.4
1.9
1.7
300
1200
500
1800 / 800
Shadowraze
Hotkey: ZTargeting Type: Instant
Type: Active
Gives the Shadow Fiend the power to desecrate
regions in front of him at varying distances.
Note:
- Damage Type: Magic
- When Shadow Raze is learned, three independent skills will be
given to Nevermore, each one generating a Shadow Raze at a
specific distance in front of him.
- Shadowraze(Z)
-
- Hotkey: Z
- Instant
- Type: Active
- Blast an area 200 units in front of the Shadow Fiend.
- Shadowraze(X)
-
- Hotkey: X
- Instant
- Type: Active
- Blast an area 450 units in front of the Shadow Fiend.
- Shadowraze(C)
-
- Hotkey: C
- Instant
- Type: Active
- Blast an area 700 units in front of the Shadow Fiend.
Necromastery
Hotkey: NTargeting Type: n/a
Type: Passive
Whenever the Shadow Fiend kills a target, he stores the unfortunate
soul inside of him. For each stored soul he gains 2 bonus damage until
his own death releases half of them from bondage.
Note:
- The more souls Nevermore has, the more powerful
Requiem of Souls will be. - Heroes, denies and neutral creeps also provide Bonus
damage through Necromastery.
Presence of the Dark Lord
Hotkey: PTargeting Type: n/a
Type: Passive
The presence of such a horrible creature terrifies
nearby enemies, reducing their armor.
Note:
- Fully stacks with other armor reduction abilities and auras.
Requim of Souls
Hotkey: RTargeting Type: Instant
Type: Active
Summons evil spirits around you dealing damage to units in the
area. Number of spirits is related to the number of souls stored
and the movement/damage reduction is related to the distance
from the Shadow Fiend. Lowers movement speed and damage of
nearby units. The closer the units are the greater the effect.
Note:
- Damage Type: Magic
- The amount of damage dealt is related to the number of souls
captured with Necromastery. - The closer the targeted unit is, the bigger the amount of lines
affecting him. - Requiem of Souls generates damaging lines around Nevermore,
1 per 2 souls stored, for a maximum of 15 lines. - Reduces both movement speed and attack damage of units in a
700 AoE. - This skill breaks invisibility a short time before it's released.
- This skill has a 1 second cast time