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Friday, May 21, 2010

Dota AI maker(BuffMePlz) RETIRED!


Yes, BuffMePlz the developer of AI maps has been officially retired.
He announced on his blog that he will no longer be developing AI
maps. Indeed, it is a very frustrating and a very sad news for us all
in Dota community who was keeping the dota in touched in a past
few years. Though, we thank him so much for his JOB-WELL DONE
for making the best dota AI maps just for us. We wish you all the best
and God-bless you always BuffMePlz. We all cared for you.


Here is the Last Update from BuffMePlz :



After much thought and consideration, I have decided to no longer continue my work on DotA AI maps. Between my increased work responsibilities, advancing on to the next stage of life, my waning interest in DotA, and the frustration from both dealing with the community's demands and the community having to deal with my absences, I believe it is best for me to let this project go and move on.


It was a fun two years, with updates on almost every version since 6.49 (we're up to 6.66b now, crazy!), but as lazyfiend/RGB said when he left, I find that working on this map is no longer enjoyable to me, and is in fact quite a burden.

I've contacted GoD-Tony (killerbee) about taking over, and if he decides to, I'll try to help him get up to speed as much as possible. If not, I hope whomever takes my place will have as much fun as I did these past two years learning the ins and outs of JASS and the WC3 engine.

My passion has always been with the Fun Taverns, and though I will not continue AI development I may occasionally release some maps on my blog with old heroes and/or original creations, so feel free to visit and leave comments for me here.



Thanks for the fun times guys!


As you can read above, he metioned that he will ask GoD-Tony (killerbee) to carry on with the DotA AI. We hope that someone will take BuffMePlz's place & start developing the DotA 6.67c AI & DotA 6.68 AI Map.


Again, Thanks BMP for a great time.